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Starfield Console Commands and Cheats, What are the Best Commands and Cheats?

Author

James Williams

Published Mar 07, 2026

Unlock the secrets of the cosmos with Starfield console commands and cheats. Gain invincibility, access any item, and elevate your space adventure. Unleash the full potential of your PC gaming experience in this highly anticipated action RPG.

Starfield

Starfield" stands as an action role-playing game meticulously crafted by Bethesda Game Studios and brought to life by Bethesda Softworks. This monumental project was unveiled to the eager gaming community during Bethesda's grand E3 presentation back in 2018, marking a significant milestone for the acclaimed studio. Notably, "Starfield" represents Bethesda's first foray into a wholly new intellectual property in nearly three decades, solidifying its status as a highly-anticipated and groundbreaking release in the gaming world. Gamers across the Windows and Xbox Series X/S platforms are poised to embark on this interstellar journey come September 6, 2023.

Upon its initial release, "Starfield" garnered noteworthy acclaim from critics, with widespread admiration for its open-ended gameplay, dynamic combat mechanics, breathtaking visual design, enchanting musical score, and remarkable technical performance. These accolades stood as a testament to the studio's dedication and marked "Starfield" as an improvement over its predecessors. However, opinions varied when it came to the game's narrative and exploration elements, showcasing the multifaceted nature of this epic space odyssey.

Starfield Console Commands and Cheats

Unlock the full potential of your space adventure with Starfield console commands. From invincibility to acquiring any item you desire, these cheats enhance your gameplay experience.

These commands provide the freedom to indulge in your space fantasy without the constraints of health points or skill limitations. Below, you'll find a comprehensive list of known console commands in Starfield, complete with useful item IDs. Please note that these commands are exclusive to PC, unless you're using the 'play anywhere' feature to activate cheats on PC while playing.

Set in the vast and awe-inspiring expanse of space, Starfield invites players to embark on an epic journey through the cosmos. With a scheduled release date of September 6, 2023, it has become one of the most eagerly awaited titles in recent memory.

Initial reviews from critics have been generally positive, with Starfield earning acclaim for its open-ended gameplay, engaging combat mechanics, breathtaking visuals, immersive musical score, and impressive technical performance.

Many have lauded these aspects as substantial improvements compared to Bethesda's previous titles. However, the game's narrative and exploration elements have received more mixed feedback, making Starfield a multifaceted addition to the gaming landscape.

Starfield Console Cheats

Console Command Cheat

What it does

tgmToggle God Mode - Enables invincibility and unlimited ammo.
player.setav carryweightChanges carryweight capacity - Replace (carryweight number) with the amount of carrywight you want.
timToggle Immortal Mode - You take damage, but you never reach 0 health.
psbPlayer Spellbook - Unlocks all available powers.
ToggleImmortalModeToggles Immortal mode - Health, O2, and Magic can decrease but never go to 0.
player.removeperk (Perk ID)Remove Skills, Traits, or Backgrounds - The specified '(Perk ID)' Skill, Trait, or Background is removed.
player.addperk (Perk ID)Add Skills, Traits, or Backgrounds - The specified '(Perk ID)' Skill, Trait, or Background is added. You need at least one Skill point for this command to work.
psbPlayer Spell Book - All spells are unlocked.
tdetectToggle Detect - NPCs no longer detect you.
tcaiToggle Combat AI - Combat AI no longer targets you. Re-enter the code to disable and enable again.
tclToggle No Clip - Character collision is disabled, allowing you to fly through walls, floors, and other objects. Re-enter the code to disable and enable again.
tmToggle Menus - Toggle UI menus on and off.
tfcToggle Freefly Camera - The Camera is detached from the player, so you're free to fly about the map.
additem (Item ID) (Value)Adds Items - Specified items in place of '(Item ID)' will be added to your inventory.
(Ref ID).amod (OMOD ID)Attach Weapon Mods - Specified weapon mods in place of '(OMOD ID)' will be applied to your '(Ref ID)' reference weapon.
(Ref ID).rmod (OMOD ID)Remove Attached Weapon Mod - Specified weapon mods in place of '(OMOD ID)' will be removed from your '(Ref ID)' reference weapon.
killallKill All NPCs - All NPCs in the area are killed.
kahKill All Hostiles - All hostile NPCs in the area are killed.
resurrectResurrect NPC - Selected NPC is resurrected. Select the NPC while in the console command menu so their Reference ID appears, then enter the command code.
unlockUnlock Doors and Containers - Unlock your current target door or container. Select the door while in the console menu, and then input the command.
sexchangeChanges your character's gender.
showmenu sleepwaitmenuShows the sleep/wait menu without having to use a bed or chair.
player.setlevel (Value)Increase Character Level - Increases your character to the '(Value)' specified level.
player.additem (Item ID) (Value)Add the specified '(Item ID)' item to your inventory.
player.placeatme (Item ID) (Value)Spawns Item - The specified '(Item ID)' item is spawned directly in front of your character.
player.paycrimegold 0 0 (Faction ID)Pay Off Bounties - Pay off any outstanding Bounties for a specified Faction.
showlooksmenu player 1Open Character Creator - Opens the character creator menu.
saqStart All Quests - All Main Story and Side Quests are started (high chance of crashing your game if used).
caqsComplete Main Quests - All Main Story Quests are completed (high chance of crashing your game if used).
ShowHighMaxHeights (shmh)Shows or hides the high res max height data.
EnableStoryManagerLoggingEnable story manager logging.
DumpPapyrusStacks (dps)Dumps all Papyrus stack information the log.
DumpPapyrusTimersDumps all Papyrus timer registrations to the log.
DumpPapyrusLOSEventsDumps all Papyrus LOS event registrations to the log.
DumpPapyrusDistanceEventsDumps all Papyrus distance event registrations to the log.
DumpPapyrusPersistenceInfo (dppi)Dumps everything in Papyrus persisting the reference called on, or passed.
DumpPapyrusEventRegistrationsDumps all Papyrus event registrations for the specified object (and script).
RunCompactionRuns compaction.
SetSubgraphToDebugSubgraph To Debug.
EnableRumbleEnables / Disables rumble.
HavokVDBCaptureHavok VDB Capture.
ToggleNavmeshInfoToggle a view mode similar to the map camera and displays navmesh infos.
PlaySyncAnimPlay Sync Anim.
SetFormKnownSets the known flag on a form.
SetDebugQuestSets the quest to be the only one startable from its event type.
SetQuestAliasLoggingTurns alias logging on/off for a quest.
SetRaceSets the passed in actor's race.
FindForm (find)Find a form.
StartPapyrusScriptProfile (StartPSP)Starts profiling a Papyrus script.
StopPapyrusScriptProfile (StopPSP)Stops profiling a Papyrus script.
StartPapyrusFormProfile (StartPFP)Starts profiling Papyrus scripts on a form.
StopPapyrusFormProfile (StopPFP)Stops profiling Papyrus scripts on a form.
StartPapyrusStackRootProfileStarts profiling all Papyrus stacks starting at a script.
StopPapyrusStackRootProfileStops profiling all Papyrusstacks starting at a script.
TogglePapyrusGlobalProfiler (TPGP)Toggles Papyrus global profiling on and off (profiles everything).
PrintQuestSceneInfoPrints to the Quest Inf file the current state of scenes.
IsInvulnerableIs the actor invulnerable?
CollisionMeshToggle Mesh Collision Info.
HavokWorldStep (hkstep)Toggle BhkWorld Havok Step Info.
IsolateRenderingEnable isolated rendering for selected object.
ToggleWaterCurrentGeometryDisplays or hides water current geometry.
PerformActionPerforms the specified action on the selected actor.
StartTrackPlayerDoorsStarts tracking player-activiated teleport doors.
StopTrackPlayerDoorsStops tracking player-activated teleport doors.
CheckPlayerDoorsCompares the Tracked Player path with the quest target path.
SetInChargenToggles aspects of Chargen Mode on/off [savingDisabled] [waitingDisabled][activationMessageDisabled].
ForceResetForce the game to run a full reset.
ForceCloseFilesClose masterfile and plugins. Useful for letting CreationKit save to a plugin that is also loaded in-game. See also HotLoadPlugin. [Caution: Use at own risk! Gameplay and new savegames may be unstable.]
HotLoadPlugin (HLP)Load or reload the named plugin. Useful for getting changes without restarting (high chance of crashes and corrupted save files).
GenerateBendableSpline (Spline)Generate a bendable spline geometry instance.
Reload (Papyrus script)Reloads the specified '(Papyrus script)' Papyrus script.
TestAimTest an actor's aim.
TestLookTest an actor's looking.
PushCameraPush camera to editor.
MoveToEditorCameraMove to the editor camera.
MoveToEditorSelectionMove to the editor selection.
PlaceFurnitureTester (PFT)Place actor, who will use the selected furniture. Can specify actor type via optional parameter.
DumpConditionsFunctionsOutput the current counters for condition function calls.
ReloadAnimationGraphsReloads all materials.
ToggleWeaponOverlayToggle the weapon overlay.
ForceDetectForces the selected actor to detect the specified actor.
ChangeAnimArchetype (caa)Change the selected actor's anim archetype.
ChangeAnimFlavorChange the selected actor's animal flavor.
SetAngryWithPlayerSet the angry with player flag.
ForceRepathForce the actor to repath.
ForcePathFailureForce the actor's path to fail.
DumpFormListDump the contens of given formlist to the console output.
TraceAnimationEventsTrace an actor's animation events.
ShowModsShow all property mods on an object.
DumpInputEnableLayersDumps all currently used input enable layers to the console.
AttachModAttach a mod to an object.
RemoveModRemove a mod from an object.
SpawnTemplatedObjectSpawn a ref to a templated object (object, ilevel, pkeyword1, pkeyword2).
CallFunctionCalls a papyrus function on the targeted ref. First parameter is the function, the rest are parameters.
CallQuestFunction (cqf)Calls a papyrus function on a quest. Second parameter is the function, the rest are parameters.
CallGlobalFunction (cgf)Calls a global papyrus function. First parameter is the function, the rest are parameters.
ResetInputEnableLayerResets all control disables on a specific input enable layer.
ForceEnablePlayerControls (fepc)Force-enables the player's controls, regardless of layers, see EnablePlayerControls.
ResetForceEnabledPlayerControlsResets all force-enabled player controls.
GetActorRefOwnerPrints the owner of the currently selected reference.
SetActorRefOwner (saro)Sets ownership of the currently selected reference to the specified actor (or if not actor is specified, to the player).
HasActorRefOwner (haro)Returns 1 if the currently selected reference has an owner, or 0 otherwise.
SetOutfitChange the default outfit for the actor.
PassTimePasses the given number of hours as if the player were sleeping.
LinkLocationsLinks two locations under the given keyword.
ShowLinkedLocationsOutputs all locations linked to the given one under the given keyword.
SetLinkedRefLinks the current ref to the given one under the given keyword.
ResetContainerResets the currently selected container, or if you specify "1", then it'll reset all containers.
SetSceneForDebugSets the current debug scene.
PreloadExteriorPreloads the exterior data for the currently selected ref.
TestPathDebug function to test a path.
ToggleControlsOverlyToggle Controls Overlay.
RefreshRebug function to refresh a reference.
DynamicResolutionChange the dynamic resolution settings.
TestLoadingMenuDebug function to open/close the Loading menu in the Loading thread.
RecalcInstanceDataDebug function recalc instance data for the selected ref or all loaded refs if nothing is selected.
ToggleDebugCameraToggle debug camera (mode name).
CyclePrevDebugCameraCycle to the previous debug camera.
CycleNextDebugCameraCycle to the next debug camera.
ToggleDebugCameraControlsToggle debug camera controls.
SetImGuiWindowFunction (siw)Activate an ImGui window.
HotReloadUIHot Reloads the User Interface SWFs.
SetPosRelativeToRefScript function to set the position of the picked ref relatively to another ref (defaulted to the player).
FaceRefMake a ref face towards another ref (defaulted to the player), with an extra angle offset.
SetWorkshopItemSet the Workshop menu's Node Cursor to the currently selected reference, if any.
GenerateNavMeshGenerates nav-mesh on the current cell.
LandOnPlanetAnimatedLand players spaceship with animation.
startNewGameCommand to trigger a new game on the main menu without UI.
ForcedBleedoutForce an actor to enter bleedout.
ForceConditionFormTrueForce a condition form to true. args: FromID, (enable)0/1, (permanent)0/1.
ForceConditionFormFalseForce a condition form to false. args: FromID, (enable)0/1, (permanent)0/1.
LandOnPlanetBiomeLand on a planet's biome. (lopb (planetname) (biome index) [(centered)0/1])
LandOnPlanetMarkerLand at a marker on the current planet.
TestAllPlanetsTestPlanets.
ClearLinkedRefClear a linked reference.
SetLocalTimeSets the local time on the current planet, optionally updating the galaxy sim.
ReloadMaterialsReloads all materials.
PlacementOnCellTest overlay placement on a cell. (poc (cellindex.x)(cellindex.y))
ToggleWorkshopFlyCamToggle workshop flycam.
CheckBiomeMarkerFinds uses in the loaded area of the given biome marker.
TestBiomePlanet (tbp)Creates a full planet set to use the given biome exclusively and puts the player there.
PreviewPatternPreview Pattern (patternname)(biome).
SetHavokDynamicSet reference motion to dynamic with optional mass in kg.
SetHavokKinematicSet reference motion to kinematic.
SetHavokActiveSet reference havok activity.
SetHavokLODSet reference collision lod.
SetHavokLinearVelocitySet reference linear velocity.
SetHavokAngularVelocitySet reference angular velocity.
SetHavokCollisionLayerSet havok collision layer.
SetHavokRagdollFrictionSet havok ragdoll friction.
SetHavokParamSet havok param.
ShowHavokRagdollValuesShow havok ragdoll values.
StartHavokPartTestStart/reset havok particles test.
StopHavokPartTestStop havok particles test.
SetOrientationSet reference orientation.
ToggleDebugText3DToggle in-game debug text.
ToggleBioOverlayToggle the BI Overlay.
ToggleMetricViewerSpawn Metric Viewer.
PrintMessagePrint a message to the screen (print (message) (time) (clear previous messages flag)).
AddDebugTestAdd debug text to a reference (AddDebugText (debug text) (size) (color) (background color) (border color) (offsetX) (offsetY) (offsetZ) (pinned flag).
DisableActorPackageDisable or enable an actor's package (DisableActorPackage (0/1)).
StopBatchFileStop a running batchfile.
CenterOnSpaceCellMove to the specified space cell, optionally specify a ship.
DependencyGraphDumpDump Dependency Graph.
ToggleExperimentalShadersToggles experimental shaders on/off.
SetTestPlanetAndBiomeSets a test planet and biome for interior testing with biome markers. (stpb [planetname] [biome form])

Starfield Gameplay 

Starfield is an action RPG set in an open-world Milky Way galaxy with over 1,000 planets, moons, and space stations to explore. Players can switch between first-person and third-person views. The game features procedurally generated landscapes with handcrafted content, terrain, and alien life based on the planet's star and atmosphere. The largest city, New Atlantis, is massive. Players can recruit NPCs who join their crew, aid in combat, and interact with other characters.

Customization options include body type, appearance, background, and traits that affect gameplay. Characters level up in five skill trees, with various weapons and attachments available. Jetpacks aid in combat and traversal. Planets can be scanned for resources, and outposts can be built for research and crafting. Players can own and customize spaceships, trading or fighting with other NPC ships, and even boarding them.

Starfield Overview

Engine

Creation Engine 2

Platforms

Xbox Series X and Series S, Microsoft Windows

Developers

Bethesda Game Studios, id Software

Genres

Shooter Video Game, Action role-playing game, Action-adventure game, Nonlinear gameplay

Mode

Single-player video game

Nominations

The Game Award for Most Anticipated Game

Composer

Inon Zur


Starfield Console Commands and Cheats - FAQs

1.  When was Starfield first announced?

Starfield was first announced during Bethesda's E3 presentation in 2018.

2. What is the release date for Starfield?

Starfield is set to be released on September 6, 2023.

3. What type of game is Starfield?

Starfield is an action role-playing game set in a vast open-world galaxy.

4.  What platforms will Starfield be available on?

Starfield will be available on Windows and Xbox Series X/S.

5.  Are there console commands and cheats available for Starfield?

Yes, Starfield has console commands and cheats that allow players to enhance their gaming experience on PC.